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mZuzek said:
Cloudman said:

Well, the appeal of the 64 game was being able to replay it in order to get a better score and beat it faster. I magine maybe they wanted to retain that in this one as well? Can you imagine playing a 10+ hour game like Star Fox?

That's what they wanted it to be, but they couldn't do it, because there's only one interesting level you miss out on your first playthrough. The rest are just a bunch of tacked on bonus levels that were clearly rushed out just to make it seem like the game has more content (and the classic branching paths), in the end those are just not fun to play through at all, so all the replayability is lost.

Well, that's sad to hear D:



 

              

Dance my pretties!

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