By using this site, you agree to our Privacy Policy and our Terms of Use. Close
nordlead said:
What everyone seems to be missing, is that Microsoft used to claim they won by selling 10m first, then they claimed they won by having higher revenue. Now they claim that total units don't matter, and that Microsoft's business area isn't dieing off.

Microsoft is reeling backwards and trying to keep buyer confidence up, along with developer confidence. They can see they are going to be loosing developers soon, and they are trying to shy them away from going to Nintendo by trying to convince them that only kiddie Nintendo games sell on Nintendo systems.

Microsoft's "business area" has showed profit is possible on a Microsoft console and developers aren't leaving Microsoft in droves only to go to the Wii.  Microsoft was smart by releasing their console first; the result of which was that every developer got familiar with the 360's dev kit before the PSWii.  Using that as a crutch, we see a lot of multiplatform PS360 games which also look better on the 360.  If developers were going to jump off the 360 boat, it'd be onto the PS3 boat since they've been building that skillset with their multiplatform efforts.  That isn't likely to happen at the moment since the 360 also has the highest attach rate (IIRC).

All in all, this is just a PR move to slam the competition.  There's nothing really new here.