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zorg1000 said:
potato_hamster said:

...why do you have to split up development teams? Do you have to split up development teams to make the docked and undocked mode of the Switch?  I said in my original pitch that this would effectively be a new optional operating mode for the switch that can be developed for along side the Switch or seperate from the Switch depending on the game that strips out a lot of Switch features such as Joy con support, multi-controller support, different operating modes etc. It would be far less work to support than it would be to develop a PS4/XB1 multiplatform game.

So..........you're basically saying the same thing? Increase the number of devices in the Switch family rather than an entirely new platform?

I'm having a hard time following what you're proposing at this point, you're saying it's a seperate platform than proceeding to describe essentially the same thing as others with minor differences.

It wouldn't be a Switch. A Switch has joy con controllers. This wouldn't. A Switch has gyroscopes and accelorometers. This wouldn't. A Switch has the ability to be connect to your television via a dock and utilize an added performance mode. This wouldn't. A Switch has the ability to connect multiple controllers for local multiplayer. This wouldn't. A Switch plays Switch game carts. This wouldn't. A Switch doesn't play 3DS/DS game carts. This would. There could be other hardware features this console has that the Switch doesn't have, such as multi-handheld internetless multi-player, or control schemes such as a more accurate, multi-capacitive touch screen that developers could develop specifically to utilize if they so choose

It's similar to a Switch but not a Switch. It would be very easy to co-develop for both the Switch and this platform, to develop for the switch and this other platform seperately. It gives both potential consumers and developers more options to buy something that suits their needs.