I like motion controls when done right. If it impedes the game, no. Metroid Prime 3 had most of it right. But the things that required you to rotate in and out never functioned right. Skyward with the motion plus need to re-calibrate are examples of what I don't want to see again. Having those few shrines in Zelda Breath U was utterly pointless. And should of been altered while they ported the game to switch. And remove the mandatory controls. I did one shrine with the gamepad. Than skipped the other ones that forced. Splatoon did it right. I just wish the gyro was built into the pro controller. And the DBZ Bu Tenkai 3 game on Wii did it right. Re4 with it's stupid running parts was a no. The aiming was right.







