Ka-pi96 said:
hmm, I gotta say I'm glad it's split up in to separate kingdoms. Sure there are some characters that did stuff before really joining a kingdom, and some who switched between them, and some who while influential figures in a the existence of a kingdom died before it even existed (Sun Jian and Sun Ce for example). But playing multiple sides and seeing the story from multiple perspectives is one of my favourite parts of Dynasty Warriors. How would that work for 1 single campaign? How would you play both sides of the battle? Most games are just you play one side (good guys) and fight against the other side (bad guys). DW doesn't really have a solid good/bad guys since it can be completely different depending on which kingdom you're playing as and I love that about the games! That's actually one of my gripes with Samurai Warriors too, that characters are grouped together so much. I mean it's not really possible there due to how much things shifted over the sengoku period and there wasn't really any kingdoms or anything similar that stayed around for any length of time, but still. |
I thought my opinion might prove controversial.
Anyway, free mode would obviously solve the problem of playing on both sides, and possible even the story part, but obviously free mode and story don't go well together, so seeing the story from another perspective would suffer in my idea. That said, in my idea, the game wouldn't really take any sides in the story mode, storytelling-wise. It'd tell the story from an 'outside' perspective, then let you play the battle as the side that makes more sense somehow (typically the winner, I guess - winning as the losing side and then actually losing despite really winning always felt strange).







