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oniyide said:
DonFerrari said:

Please don't make the "more HW automatically means more SW sold" be invalid, that is assured by multiple people that if a platform is double size all SW will sell double.

sure, for the most part, but then you're going to have to explain the times when that wasnt the case. For example COD on Wii selling much less than their PS360 counterparts. Its not that black and white you have to account for demographs.

I was being sarcastic man... I totally know that sales aren't attach ratio constant.. usually smaller userbase will have higher attach ratios to highly regarded games than bigger userbase.

Like I said to one guy that sweared that MK8 would be much much much bigger on PS4 userbase size (like 4x bigger)... and I just showed him how ridiculous it was to suppose the 60% attach ratio would hold independent of the size of the console base. 1.2M on 2M consoles or 60M on 100M consoles are both 60% but one or both wouldn't make sense for MK8 on those userbases.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."