DonFerrari said:
I understand now. I was thinking you weren't even seeing they at fault. I still blame they on not making their analysis of the market in a better way, being marginally underproduced is ok and makes sense, being severely constrained may bit they in the back. |
Agreed!
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1