GhaudePhaede010 said:
1) Business = bottom line = profit. 2) Yeah, like 3DS got ignored because it was the weakest console of the generation... oh wait... that would be a total lie. 3) Wii got, "skipped" (it really didn't but lets say it did because you are... not educated) because developers were not seeing proper business when they made games for the console. If CoD would have sold 10 million instead of 1, do you really think we would not have seen thirty (instead of the what, 4) CoD titles? Business is all publishers and developers care about. Make them money and they will make you games. 3DS business (as all Nintendo handheld business) was good so developers workd on the platform in spite of it being weaker than Vita, PS4, XBOX One, Wii U, PS3, and XBOX 360. When people come up with, "Switch is too weak to run this game" all I do is laugh about it. If 3DS can run Wii U titles, Switch can run PS4 titles (concessions made, of course) but the question is, will it be worth the money invested to make a port for Switch? Business is the answer to why certain games are not coming to Switch. |
But don't forget that several times Nintedo fans complain that the Nintendo port were gimped compared to the other consoles and thus sell even less.
HintHRO said: You can haaaaave... a full-priced port! ...Again! |
PS3 and PS4 had to pay full price on several year old port that MS got temporary exclusivity, and it even outsold X1 version at that.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."