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IkePoR said:
mountaindewslave said:

I don't think I'd go that far- Odyssey looks ambitious and expanded in new gameplay but it is following a similar formula to Sunshine (hub world, very varied individual 'levels' to explore), etc.

Breath of the Wild was literally from the ground up a totally different type of game than its predecessors, for better or worse. Zelda traditionally is more a dungeon crawler game and the new edition is an open world exploration sort of thing. Obvs thats oversimplifying both, but its a drastic difference 

Forget about it.  Mario fans never want to believe their favorite can be outdone.

Ir rather that you dont have arguments to write back and so you just pull "cant argue with blind fans" ridiculous argument?



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1