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There's no doubt that X1X represents a good value in terms of price:power ratio. But, it remains to be seen whether devs will make use of that power. X1X is not a PC. It is not going to have the same level of user-customized settings, to ensure that the power is put to use. If devs make good use of it, then it could be argued that an X1X is a better purchase than an entry level gaming rig, for some people.

The other big factor that renders this math less relevant - upgradability. X1X, presumably, has none. So, while it may be equivalent to getting a $700 gaming rig for $500 at launch, it is not as good as that gaming rig 3 years down the line. At that point, the X1X will still have the same power. The gaming rig, if the owner wishes, could have a lot more. That upgrading costs money, of course. So, that complicates the math even more.

To put this all another way, X1X should not be compared to a gaming rig. It simply isn't one. It has traits that some people may find preferable to a PC, and other traits that other people may find inferior.

It is also difficult to evaluate the value of an X1X as a console. That's because we hadn't really seen this kind of mid-gen upgrade before the PS4 Pro. And, that's only 7 months of data to look at. We don't know whether devs will make use of the power. We don't know whether the console will sell enough units to make that a worthwhile use of development resources. We don't know if the XB2 software will be compatible with X1X (same on the PS side), or if distinct generations are gone forever.

I think we need a few years, or maybe even longer, to see how this is all going to play out. As one who enjoys watching the business of gaming evolve, I find this period to be very exciting. Things are changing, and that's fun to think about, talk about on VGC, and to observe.