bonzobanana said:
Enjoyed motion controls as something different and games like wii sport etc but felt for many games it took away playability not added. I think famitsu preferred the gamecube controls of twilight princess to those of wii. Don't get me wrong though the motion controls was the saving grace of some games or at least provided reason to double dip on wii u for example (call of duty black ops 2). However as I said software sales were much less on wii and I also believe the average time spent per game is less on wii but can't find the original article I read to back up that up although to be expected with a console with much more casual light gaming experiences overall. |
Motion controls weren't always well implemented, it's true, but for games like, say, Metroid Prime 3, Mario Galaxy 1 & 2, Red Steel 2, Skyward Sword, Wii Sports Resort, etc I really enjoyed them.
Software sales weren't "much less" on Wii, they were only about 1% less than PS3, while Wii won in hardware by close to 20% over PS3/360.