Pemalite said:
Neodegenerate said:
And this right here is where you are proving that you are missing the point. I have very clearly been talking about games like Destiny that are locked at 30FPS and devs not making the decision on another console in the same ecosystem to lock at a different FPS for a different experience.
A dev targeting 60FPS on all consoles and failing to hit it on some is not the same thing. If you don't like that fact you can take your own stiff shit.
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It literally doesn't matter if the framerate is locked or not. Platforms with different framerates can have cross-play just fine. Battlefield 1 is the evidence for it.
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And there you go missing my argument again. I will say it one more time so we can be sure you understand it:
A developer, like Bungie for example, is not going to make one version of a game on a console in a single ecosystem 60FPS while everyone else on the majority of consoles in that same ecosystem is locked to 30FPS.
Do differing framerates happen? Sure. On purpose? No! See the big difference that you have failed to either see or acknowledge to this point yet?