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It is a silly war. Resolution is really 100% up to developers. The Pro and the X are kind of locked to into a what they can achieve by the PS4 and XBO. 720p is about the bare minimum that is acceptable from the base consoles. So whatever PS4 and XBO can do at 720p - 1080p, Pro and X will do between 1080p - 4K native or upscaled.

The power of the hardware is kind of a mute point when it comes to resolution though. You could bring a PC with the new i9 or 1950X, and a 1080ti all the way down to 540p/30fps with perfectly optimized code. It all depends on how much you want/need to process.

That is why stuff like Forza 7, Wipeout Omega Collection, or Sports Titles will run at 4K/60 native on Pro and X. They are not expensive to run. Stuff like Horizon, Anthem, Destiny, and such will be at 1440p, 1800p CB or 4K CB, because there is a lot more going on in every aspect.

For me both the Pro and the X are just fine. Fake 4K, 1440p, it all loks fine on a traditional display. That is what they are aiming at, and they achieve their goal. Now when we step into VR it is a whole different story. Even native 4K is not even close to good. We are going to need at least 8K/33MP for things to start looking, but I don't think we will reach near life like quaility until we hit 16K/132MP with a 180 degree Field of View. VR is going to be a Resolution/Mega Pixel war, because it really matters in that medium right now. Traditional displays have reached the point of massively deminishing returns.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL