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Pemalite said:
Zkuq said:

So you're saying a game can't adjust its internal resolution based on the console's actual resolution?

That's not what I am saying at all.

Just the precedent hasn't been set for it. And that is not the message Microsoft is portraying with it's supersampling.

So that's not how the Xbox consoles work then, which is what you claimed. It's just the way games have worked so far in practice (which of course makes it a reasonable assumption that the same is going to hold true for future games as well).