spemanig said:
That would be a disaster. The difference is that BOTW just took the fundemental aspects of Zelda and translated it to 3D. Doing that to metroid would not be an open world game at all. That's not what Metroid ever was. |
Metroid was also never supposed to be a linear first person adventure game with a focus on story and characters like Hunters and MP3. Sure they both had cool controls and characters but I really don't see them getting praise for taking this route in this generation filled with open world games.
Even Zelda got tons of flak before BoTW for being too linear and restrictive so if anything Metroid needs to take this route and evolve because linearity and weak storytelling just won't cut it.








