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twintail said:
level design looks simplistic. need more footage of battle too

Yeah, what we've seen so far looks a long ways from the quality of XCOM or Disgaea.  Hopefully that's only because they're showing early or tutorial levels.  The levels themselves need to be a lot more interesting and dynamic and, of course, there needs to be a lot more weapons/skills/abilities.  I'm guessing there will be many more Disgaea type things like throwing teammates.