| SpokenTruth said: The Wii was a fixed function GPU without any programmable shaders. That means the game engine itself would have to be completely rewritten. That's not an issue with Switch. Also, here is Just Cause 3 running on a GTX 550 ti. |
Of course. the Wii was a more dramatic case. But we also had a lot of current gen games that had their PS360 version cancelled due to not handling the game anymore (MKX, per instance). The Switch isn't exactly a powerhouse, so a lot of stuff can't be ported without huge reworking. A lot of current game engines are built with material-based renderingand other tech that make them quite hard to downscale.
Your Just Cause 3 video shows the game dipping all the time in the low 20s. Would you say it is playable?








