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SpokenTruth said:

The Wii was a fixed function GPU without any programmable shaders.  That means the game engine itself would have to be completely rewritten.

That's not an issue with Switch.

Also, here is Just Cause 3 running on a GTX 550 ti.
https://www.youtube.com/watch?v=wJ3Jn5MNcSU

Of course. the Wii was a more dramatic case. But we also had a lot of current gen games that had their PS360 version cancelled due to not handling the game anymore (MKX, per instance). The Switch isn't exactly a powerhouse, so a lot of stuff can't be ported without huge reworking. A lot of current game engines are built with material-based renderingand other tech that make them quite hard to downscale.

Your Just Cause 3 video shows the game dipping all the time in the low 20s. Would you say it is playable?