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spemanig said:
vivster said:

If Nintendo wouldn't have all people who buy big mobile games exclusively on their platform they would develop on ios and android. And if not all devs would make their mobile games on Nintendo's devices people would go to ios and android. See the problem here? A single closed platform has completely monopolized a certain section of the gaming market.

No, they wouldn't. First, Nintendo doesn't make mobile games. They make console games. Mobile has a completely separate design philosophy that is completely different from console gaming. Skyrim on Switch is just Skyrim. It's not "mobile Skyrim."

Second, the mobile marketplace is far more complicated then you're making it out to be. Apple doesn't restrict download sizes on their phones for no reason. The do it specifically because they don't want app devs to develop apps that big on their platforms. Space, especially on mobile devices, are expensive, and phones are digital-only devices. Raising the app size cap would effect everything, not just games, which means that any app could be made to take up an unreasonable amount of space on your phone, meaning that Apple would have to provide more space on their phones to compensate. 500GB on the lowest end, and over 1TB on the highest end.

1TB. On a phone. Because you want to entertain the idea that it's Nintendo's fault mobile doesn't get traditional games.

And that's just one issue. You'd also need to figure out how to either convince hundreds of millions of people that they want to play games made for buttons on a touch screen. or convince 100's of millions of people to buy the same exact controller add on that they will have to carry with them wherever they go indefinitely so that mobile devs have a reliable controller config to work with that actually makes the extra control scheme worth implementing.

You have to convince people that they want to pay $60 for many games on their phone, plus DLC and online multiplayer and season passes and the like. Their phone - a platform they primarily use for texting and social media. A platform that has push notifications for all of those things, that would definitely be a constant interuption to your hardcore iOS Dark Souls 3 session.

Your problem is that you think the Switch is a different market from the PS$/XBO, or that the mobile market has anything in common with the handheld market or the Switch outside of not being tethered to a television. Both are false. Nintendo doesn't have a monopoly on any market. They just have a really weird console.

Ditto to everything you said, and thank you for going into so much more/better detail than I did.