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0D0 said:
curl-6 said:

That was kinda my point; 3DS is just too limited to do the series justice. Whether its Nintendo's fault, or Capcom's, or both, the end result is that it just looks really horrible by modern standards.

Some say that Capcom never wanted to leave the PS2-low definition framework, so they just kept releasing the game on the same "engine" again and again on deprecated Nintendo consoles like Wii, Wii U and 3DS.

That's an easy way to make money.

 

I wouldn't say that was the only reason. They made graphically enhanced versions of some of the PSP games on the PS3 and even have the Frontier series on PC and other higher end devices but those were not nearly as popular as the handheld entries. The big draw for Monster Hunter was when it left home consoles it was easy for people to play with each other without internet connection. They have been mining on that portable nature for a while similar to how Pokemon, the Mega Man Battle Network games, Yokai Watch and a number of Japanese franchises have done.

It is more cost effective to reuse and push out games using the same engine since MH 3 but I don't believe we can say it is all greed that drove those decisions, the market of MH is focused in Japan. Japan is hand held country with Nintendo devices as the undisputed king. Much like Pokemon, a Switch based MH is likely in the cards but they can't cook a new working engine on the fly.