DélioPT said:
Yes, i refuse to use exceptions as rule, to determine if their talk is PR speech or not... specially when they are exceptions! And i told you that using Wii and DS as examples for your point was the best example. GBA sold 80 million in about 3-4 years. I don't know why you keep insisting in this 2-3 years. I checked Sony's last E3 presentation and guess what, they had 9 games that were coming out last year or this year and 5 for... let's say 2018 (not out of the question if one or more releases this year). I don't see Sony announcing things as you say (2-3 years instead of close to release). |
It's not rule, its approach. You cant say its exception when they were doing something similar before and with Switch they are doing all the way that approach. Like I wrote, we have so clear examples and so much evidences, that is so obvious and clear.
But again you fail to see that Switch is similar like Wii, DS or 3DS. Switch again offers something different and different experience compared to PS/MS consoles followed by huge Nintendo system sellers. No, Nintendo didn't lose market share, there is no reason to not include Wii and DS, they are regular Nintendo consoles. Again 3DS and now Switch proves you that Nintendo doesn't need 3rd parties heavyweights. Like I wrote, you have some strong denying.
I already wrote you for 3DS, 3DS is first handheld that fought for market share with incredibly popular smartphone gaming, of course that 3DS will sell less than previous handheld when smartphone gaming before wasn't thing, and at end 3DS will sell just litle less than GBA that didnt exist in smartphone era. You again deny that fact.
2-3 years is usual amount of time for MS, Sony and good number 3rd parties if we talk about time between announcement and launch. We already talk about that before, they want to be focused on games that will be released in near future, I dont understand why is that so hard for you to understand that.
Give me one example, what exatly Sony or MS game was announced and in relased in less than year in recent times. All currently announced games like new GoW, Days Gone, Gran Turismo Sport, TLoU2...even exclusives like Spiderman or FF7R, are announced at last E3 (FF7R was announced 2 years ago) and they still don't have no one release date.
I really don't see point of continue arguing with you when you keep ignoring or keep denying some clear facts (you doing same thing in your other replies to other people in this thread), so I want repy you any more.
NightlyPoe said:
So, you believe that keeping your costumers in the dark is a good idea? If your goal is to keep the customers focused on the product that is your current marketing priority, sure. Nintendo's priority right now is marketing and selling Arms, Splatoon, Pokken Tournament, Mario Odyssey, Xenoblade 2, Fire Emblem Warriors, and that Mario/Rabbids game. If that's your priority, then keeping the spotlight there just makes sense. You also believe that the best way to gain new customers is also keeping them in the dark and not hyping their consoles or making people confident that, this time, they can buy a Nintendo console without second-thoughts? I think that hyping the console with what is there and not what is a promise has its merits as a marketing strategy. Promising games a year in advance sometimes just makes people wish for what they don't have instead of being hyped for what is in front of them. You also need to keep in mind that Nintendo is publishing these games themselves. So they are doubly invested in making sure their current and imminent products are what customers are yearning for. Not only me, but if not everyone, pretty much everyone operates in a simple way: show what you have for this year and the next. Just because everyone does something, doesn't mean it's the only way to do it. Before last year, it was assumed that the only way to run for president was to build a portfolio of donors, endorsements, policy positions, and a team of professionals. And look how that turned out for everyone who followed that model. Again, Nintendo's going its own way. We kinda expect them to do that, so they have some latitude. Sometimes it works, sometimes it doesn't. Either Nintendo struck gold in marketing strategy (software reveal planning) and nobody realised that or they are just way wrong. Not necessarily "wrong" just different. Sony's doing just fine using its current strategy. Again, there isn't one way to do marketing. One resaurant might focus on the food and chef, the next might center their marketing on a clown, and a third on a 50s retro look, and yet another might have a series of half-naked women eating burgers. All of these might be successful, and all might fail. But none of them are necessarily the "right" way to market. |
Totally agree.







