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Graphics is too broad of a term, but anyway art style trumps all.

Take two examples.

Wind Waker & Wind Waker HD. Both games have different graphics and resolution, yet both follow the same art style. Both are completely 100% playable today and look great. Their graphics or resolution don't really matter.

8-Bit style games. Any 8-bit or 16-bit or of that art style game today. It does not matter if it is 4k, 1080p, or back on a NES and in like 240 or something. Take Super Mario Maker. You can choose the art style to look like an NES game, yet it is still in 1080p. If someone plugged in an actual NES system for you, you would pop in Super Mario and play that game and still have a blast.

Art styles can be timeless. Graphics often are shit in a year or two.

Makes me think of movies and CG vs practical. Watch some older movies that use either. The CG movies will make you cringe, or are glaringly bad. Makes some movie unwatchable. Even movies that at the time were thought to be amazing due to CG now look like a sci-fi channel movie. Yet pop in a movie that does practical effects like Jurassic park or the Labrynth and the movies hold up and almost get a unique quality to them. Even jumping to 4k discs they at times look even better.

Art style always wins when talking "graphics", and when talking resolution if there is a good art style used the resolution doesn't matter.