DélioPT said:
You speak as if Nintendo always wanted to show things that were ready to come out soon. But this was not my point. I may be wrong, but i honestly don't see anything that clearly shows how doing what Sony did could have been a serious option for Nintendo. That's all.
From what i remember reading, GC actually had a good start: good price, good 1st party support... until that support kind dried up.
Big userbase won't necessarily mean more 3rd party support. This has been Nintendo's problem since GC: grow userbase and 3rd parties will come. |
On GameCube: the system came out right at Christmas and had drougts right after; not to mention Sony had a much more popular machine with tons of momentum (including full 3rd party support behind it) before GC even launched. Lastly! it's not a handheld. I don't think there's a good comparison here at all. Nintendo has already addressed softwarefor the first8-9 months of release.
On 3rd parties! I do believe building a big user base will pull them in! look at DS. Wii might be the counterexample! but I think the industry had a bit of an agenda against Wii! and in fact! it did have more million selling 3rd party games than the competition - at least for a couple of years.
But I agree proving third parties can sell is a bonus which is probably why we're seeing the "weird" lineup that we are. Who knewBomberman could push 500000 units. Dkyrim should do great







