derpysquirtle64 said:
It was standard for Treyarch games. Modern Warfare was only ported 2 years after PS3/360 release. And all of these Wii games were very inferior because they looked like crap. The only good thing about them was that they supported motion controls which added some new experience which wasn't present in PS3/360 versions. Wii U got Black Ops 2 and Ghosts but these ports were awful and ran 30 FPS if I'm not mistaken which is not great for First Person Shooter games. Ghosts flopped really hard on Wii U selling 350k according to VGChartz and considering that Wii U development was hard due to its architecture no wonder that Activision decided not to develop future games for Nintendo platforms. |
So gfx running within a system capabilities make the gae inferior to another sytem now?
The motion controls on the WIi version more than mae up for it comapred to the PS360 version. I know because i bought all three as all my friends had different console and by far spent the most time on the Wii version.
As long as the game has all the gaming elements the gx don't matter too much.








