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Barkley said:
Miyamotoo said:

Free to read rest of my post because nothing is wrong in that 1st paragraph.

We talking about 6.2" screen, how would 1080p UI elements helped compared to 720p UI elements on 6.2" screen!? In any case Nintendo would never do something like that, 

720p game on 1080p screen is still 720p games despite 1080p screen. If you compare MK8 from Wii U on 1080p screen and MK8D from Switch on 1080p screen, you will see clear difference, that beacuse MK8 is 720p game while MK8D is 1080p game.

You do realise that hole Switch OS, including eShop even in docked mode is running at 720p!?


Yes you will be able to tell the difference between 720p and 1080p on 6.2" screen, just as most people can with any smart phone.

You're still making the claim in your second paragraph that Upscaling is literally useless? A completely fruitless endeavor? NICE

No I didn't realise that, that's a shame.

Remember, we talking only about UI elements not about hole games, and Ul elements wouldn't change almost nothing, In any case Nintendo would never do something like that (when even eShop runing at 720p even in docked mode) and definitely UI elements would be reason for Nintendo to choose 1080p screen in any case.

720p game on 720p screen or on 1080p screen will look exatly same, thats point. But 1080p game definitely want look same on 720p screen and on 1080p screen.

I know that and I know what I talking about, and yes, that's a shame.