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Miyamotoo said:
Barkley said:

I'm not even going to bother reading the rest of your post because there's so much wrong here already.

UI elements being rendered at a higher resolution DOES change something, obviously it changes the clarity of the UI and Text, this is something that is done in quite a few games. Especially on Pro, UI rendered at native 4k while the rest of the game is rendered at a lower resolution.

"Upscaling will not change fact that game is running at native 720p resolution." You're basically saying here that upscaling doesn't do a thing, the entire point of upscaling is making lower-resolution content look better on a higher resolution display.

as for application Eshop and the OS would benefit, and it'll be getting a browser soon enough, and hopefully many more applications.

Free to read rest of my post because nothing is wrong in that 1st paragraph.

We talking about 6.2" screen, how would 1080p UI elements helped compared to 720p UI elements on 6.2" screen!? In any case Nintendo would never do something like that, 

720p game on 1080p screen is still 720p games despite 1080p screen. If you compare MK8 from Wii U on 1080p screen and MK8D from Switch on 1080p screen, you will see clear difference, that beacuse MK8 is 720p game while MK8D is 1080p game.

You do realise that hole Switch OS, including eShop even in docked mode is running at 720p!?


Yes you will be able to tell the difference between 720p and 1080p on 6.2" screen, just as most people can with any smart phone.

You're still making the claim in your second paragraph that Upscaling is literally useless? A completely fruitless endeavor? NICE

No I didn't realise that, that's a shame.