spemanig said:
That looks so bad. Punches should be mapped to ZL and ZR or L and R. Dash and Jump should be mapped to A and B, not X and Y. Guard could then be Y with Rush being X, and punches can be curved using the right analog stick since your thumbs would now be free. What a terrible control scheme. |
Agreed, that's one of the reasons I prefer motion controls (they're really responsive on this game tbh). But the control scheme you mention seems about right for the game. I hope that Nintendo implements a mapping system for people who choose to go traditional.








