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torok said:

If Sony was really worried about PCs, they wouldn't let all their consoles exclusive games launch on Steam. They even allow games they funded and published to be on PC, while they agressively get games off X1. As these titles would sell more on X1 than on PC, it would be easy to keep them off Steam and get a games advantage. The Pro model sems to compete for the higher-end market and it, maybe, intersects a bit with PCs. Anyway, its sales are already showing that this segment is way smaller than the market for the regular model.

The games that are coming to PC are old, not their newest exclusives. It's basically like having a Playstation virtual console on PC. If PC Gamers want PS4 titles they'll have to buy a PS4 or wait a decade, give or take.

While Dreamcast bit the dust in 2001, the PS2 was responsible for its demise. It wasn't PS1 and N64 that did that. We have interviews from former Sega guys claiming that they had a target for sales before PS2 launched to deem the console viable to compete against it. They didn't make it so there wasn't possible to compete. PS2 killed it.

Sega themselves killed the Dreamcast, it was just too expensive to produce and had to be sold at a loss even though Sega was already bleeding money fast at the time. If they had hit their sales target, it just would have meant that the Dreamcast would have bitten the dust earlier. The only way to have saved the Dreamcast would have been to raise the price by at least about 100$ - which would have killed the Dreamcast by a different angle anyway.

So where we would find the correct gen definition? Wikipedia is probably our best source.

So far so true.

However, I treat Switch, PS4 Pro and Scorpio more like a  Gen 8.5 as this seems more "right" to me. I do the same by the way with the 32bit consoles, aka the Phillips CDi, the 3DO, Nec SuperGraphX and Sega 32X and label them as Gen 4.5 as they don't fit with their predecessors (SNES, Megadrive/Genesis, TurboGraphX, Neo Geo) and not with their successors either (N64, PS1, Saturn, Jaguar); and in the case of the 32X and SuperGraphX are hardware upgrades which don't fully replace their base consoles, which only come later in form of the Saturn and the (sadly) failed PC-FX