| StarOcean said: A fundamental part of any RPG is to have a good battle system. It's like the cement base to a house. If it has cracks and holes the whole structure built on top of it will fall apart. If an RPG has a shit battle system its gonna suck as a game overall cause youre gonna see that glaring flaw of a battle system all the time. "Yes yes, despite the horrible base and gas leaks, the house is okay, its amazing!" It's a bad RPG. It may have a good story or whatever but it definitely doesnt got the mechanics to back it up. In the end its not because the battle system was different. It's because the one in SS and CS is complete garbage that shouldve never been in the final game |
Sorry but that is non-sense the are a significant number of RPGs that have average or flawed battle systems but are still good what takes this even further is that many people view rpg battle systems as lacking anyway, what makes any RPG good is the overall package.







