Kyuu said:
I'd love to agree but 2 million sounds too optimistic unless there is massive undertracking. How many third party Japanese games can break 2m besides MGS (which is, as we all know, on the verge of death with Kojima gone, and Konami being crap), RE, and FF? 2m+ would be amazing considering the costs, and the sorry state of "Non-tendo" Japanese games in the west. Maybe it can pull a Soulsborne and surprise us but I don't see it yet. If it had a bigger development budget, it would have been one hell of a game. But they can't do that because it's too risky to be financially viable. Even with similar advertisement levels, they'd still get destroyed by established IP's and cultural barriers. I'd be more than happy with 2m+ lifetime though. |
I mean, it's more than halfway there. I imagine that whenever the game hits $10-15, the Steam crowd will jump in on it too.