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Zekkyou said:

No, you've only shown that other variables have been more significant in the limited time-frame viewed. But fine, data-ahoy: 

 

Other variables? I reduced the situation to as few variables as possible. Your chart has dramatically increased the number of variables! No longer are we looking at the same games released at the same time or even in the same generation. Systems that sell well attract a ton of smaller titles specifically because those games can find success selling to a tiny fraction of a large user base. This is the nature of niche exclusives and shovelware!

I'll delve into all this info later, but right off the bat it seems like a sloppy interpretation of data. That's why I was comparing like-for-like. Hell, this kind of reading might actually 'punish' the PS4 for having exclusives like Gravity Rush 2 just because a minuscule percentage of its owners will buy such games. And I know that's first-party, but the platform attracts more exclusives like that by having a large user base.