Radek said:
I think it all comes down to optimizing the engine, the game doesn't look super demanding, I'm sure they will fix these drops. Also you should mention Checkerboard or C when you say 4K or 1800p or 2160p. I'm talking 4,2 million pixels here (3840*1080) not 8,3 million (3840*2160) It's not true 1800p either. |
My point still is if its struggling to do 1800p checkerboarding i doubt they can optimise the game for more pixels if its already dipping. They can probably fix the dipping before launch but to boost the resolution further at this stage of beta will be a challenge thats for sure. However not impossible.
As for the game not pushing, Horizon doesn't use realistic physics and many other things while GTS is pushing for realism and thats always going to be more demanding. Remember its not whats shown on the screen to prove which game is pushing more. Its the little things. World of Warcraft at Max settings on 4k doesnt look like much yet it will eat your hardware up.







