bonzobanana said:
You can make the case that the Nvidia Shield TV can comfortably outperform the ps3 and 360 no question but when you drop the cpu speed by half, then remove 1 cpu altogether for the background operating system and limit the gpu to 150 or 200 gflops for portable mode almost a third of its maximum performance you have massively downgraded its performance and that is no longer certain. Especially when the Switch has maximum memory bandwidth of 25.6GB/s for everything compared to 25.6GB/s+19.2GB/s for ps3 and 256GB/s+22.4GB/s for 360. There are elements of Switch clearly superior but there are also elements that are easily much inferior too. The Switch simply doesn't have the cpu resources of 360 and ps3 but I guess we will get a better idea when more third party software arrives like Skyrim something that makes the Switch performance level easy to compare with many other systems. |
Keep in mind to the things which Switch has over the X360 and PS3 as well as the obvious 8x system memory over the X360 and 16x that of the PS3 you are talking about Hardware from before 2005 in the X360 against the Tegra X1 which features tech from 2015 reworked into a system in 2017, the on package tools that Switch would have over the tri core Xenon in the 360 would absolute blow it out of the water, in terms of being able to save on clock cycles over the Xenon.
Actually on checking up about it the Xenon processor was designed from "The development program was originally announced on 2003-11-03" so you are talking about comparison to what a 14 year old chip can do compared to the Switch.
Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive








