Einsam_Delphin said:
You didn't acknowledge it at all, hence glossing over. Why ask questions you don't want to hear the answers to? Also, what you're not agreeing with is something that's already worked. Once again, same time last year, we only knew of one Switch game for 2017, yet Switch's 2017 line-up still turned out to be solid and it's not even complete yet. The point to that example is that they can easily have a great E3 while announcing just a few 2018 games. They've made it clear based not on what they've said or promised but what they're actually doing, or do you deny the reality that is the Switch's consistent release schedule so far? ...Oh, you actually are, pretending Xenoblade, Fire Emblem, and especially Zelda n Mario Kart aren't significant games. Well if you're gonna be nonsensical about that even after Zelda and Mario Kart proved they do infact matter a ton despite being ports, then it's no surprise we're still having this argument. Above all else though, I want to know what is enough games to you. You've been pretty vague this whole time on exactly how many games is satisfactory. You bring up E3 2014 as an example of a great E3 but even then there were only like 4 or 5 newly announced games, and while about half the games covered released in 2015 and beyond, 2014 itself was pretty barren even for 3DS (as were the following years but I digress). |
Wasn't your point that it's 2017 so it makes sense to focus 2017 games and not on 2018?
If that is it, i disagree.
What makes people confident after the Wii U fiasco is to show that in medium to long run, Nintendo will have great support. But so far they haven't shown that (not in January and, by the looks it, not at E3 aswell).
"same time last year" Switch wasn't even properly announced. So, why is that relevant?
Yes, they do have a 1st year to brag about - with 2 ports being the main drivers of the console!
And no, Fire Emblem Warriors, Xenoblade aren't system sellers. Well, Fire Emblem Warriors is still a wild card, if you will.
I was speaking about original, in-house games.
And as i showed you: 4 games for a 10 month period.
And when they don't show anything significant in January and prepare themselves to do so again at E3, when they bring 4 games to cover a 10 month periosd, given their recent history of failed promises, i think it makes all the sense to question if 2018 is going to fulfill on their promises.
E3 2014 was big because it showed that, for the first time, Wii U had something to look forward. It was the peak of their development.
E3 2017 was supposed to go in that direction after a January presentation with not to much to look forward, from a 1st part standpoint.
I don't have a number. But my criticism wasn't about numbers, but focus.








