Nuvendil said:
I was aware of the super bosses and such but new farming opportunities doesn't occupy the same level of significance as new settlements and such. That's what I was getting at. Sure there was some loot and special enemies but it wasn't integral to discovery of new towns and lands, which it very well could be here. Also, as for the character artist sample above, 1) showing that he has in the past done work that one might consider tasteless or fanservicey has little relevance since whether or not that will show up in any given work is not up to him, it's up to the director(s) and 2) honestly, having played XC, XCX, and seen many images of female characters from past games, the girl from the example provided would fit right in as far as design goes :P. Let's not be naive concerning the designs of characters in past games (*cough*Sharla*cough*) |
And exactly how significant are new settlements and stuff? I'd argue places which give you materials to create intergalactic rated weapons and armor and materials for creating level XX rated augments are far more important than a new town full of npcs that serve little else than move story along. And that is even if this new game even goes that direction, and there is even a sense of control in how you get from one town to the next. But you are correct when stating the Nopon Caravans and Wrothian base can all be gotten to by foot. I'm just saying the narrative in which flight isn't crutial to being able to get to important places in X is not true.
No idea where the idea of being fanservicey was an issue for me, it's not. You're right though, Sharla, as well as Goetia, Elma true form and Ryyz from X are all pretty fan servicey.







