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NATO said:
LipeJJ said:

Only read your first posts when you said it would be a bit above Xbox One levels, which right now would be something like 120k, that's why I said at least 150k, because from 100k to 150k there is a big gap. Anyway, we can up the game and bet on 200k, which I'm still pretty sure it will achieve.

So you're saying if it drops below 150k you lose?, or are you going to chicken out and blame supply constraints if that happens?

See, the thing is, if my estimates are wrong, then I don't really lose, another strong selling console on the market is a good thing, and it means the console is more likely to get more games, and that tracking the sales data will be a little more interesting, but that's the benefit of not being emotionally invested in whether or not it succeeds, i just make my estimates based on the data we have, and that data has, without fail, shown that the first 8 weeks are always erratic and higher than the baseline significantly, as the switches sales current are and will be.

And as with every data driven estimate, the more accurate the data the better the estimate, so as each weeks sales data come in, the estimate will no doubt change to reflect that, as good data always should.

Still, I'm fairly confident that it will reach a level between 100k and 150k, so you're on.

Yes, I'm saying that if the weekly average on July drops below 200k, I lose. 

Btw, I'm not emotionally invested in it, just making my own predictions based on demand/expectations/software. Also, you're no analyst, and even they get preditions wrong, so don't count on victory based on comparisons of limited data while not taking into account many factors that impact sales. 

And no, I will not "chicken" and say I lost due to supply constraints. If that happens, I lose and that's all. So, wanna take the bet?

PS: What about 1 month avatar control? 



Bet with Teeqoz for 2 weeks of avatar and sig control that Super Mario Odyssey would ship more than 7m on its first 2 months. The game shipped 9.07m, so I won