Nuvendil said:
I think part of the lack of wow could be the setting itself, since it appears to be series of islands/cities/creatures/etc in they sky and as such doesn't have massive continents with sweeping vistas to show off in such a short trailer. The parts that interest me most are the flying city thing with what looks to be flying creature mounts/transports/etc and the fact that the first landscape seems to be moving like some kind of creature. What I am hoping to see is that you can freely traverse from one floating landscape/city/etc to another via some sort of flying mount or contraption. |
Agreed on the whole sweeping vistas being done to death by now. XC the wow fatcor was that in a time where jrpgs weren't really open world 7th gen (not that there weren't any, but not a lot of big budget single player jrpgs). The game taking place on two Gods was also a really big WOW moment, as was the graphics for a Wii game (not that there wasn't better, hell as much as people love to shit on Other M those graphics dropped my jaw, but for how a gigantic jrpg looked very, very impressive).
XCX you could tell from the first trailer was going to let you explore a giant world on water land and sky through the use of Skells, and how combat has evolved in the series. The constant nods to Saga was also a huge WOW moment, as well as the graphics (and even keep this in mind, the first trailer for this came out before the PS4 and XBone) were a HELL of a WOW moment. Then as time progressed you heard from the studio that it was going to be one of the biggest game maps ever (that wasn't random gen) and you could explore it all seemlessly! Holy shit was that a WOW moment.
But XC2, even flying from one floating island to another angle (or basically a complete 360 degree area of exploration) has already been explored in Xenoblade X. What is the new draw? Mounts? Over skells your typical creature mount doesn't seem like a very exciting angle. Skells changed combat entirely. We know it won't have online missions like X. There's no way there will be as much customization (unless there are skells that aren't introduced till late game, that'd be a pretty big WOW factor if you dig up the Ares 90 in a ruin excavation!!!! I really doubt that'll be a thing though). I mean, in what way is this a known step forward? You could say story, but you really don't know that yet as the story seems like a typical snooze fest of an escort mission. It could be great like XC. But how many steps back for a single great thing when in X the world, exploration, customization, and combat are almost assuredly better?







