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Gemmol31 said:
friendlyfamine said:

The X1 released 2 months before they started constructing the Switch (2015); they were inclined to use that chip. The P1 was too expensive and wasn't released yet.

Nintendo already stated if they reach 10 million Switch units sold by the end of the year, they would either plan to make a reinforcement or cut the price. Besides, the Switch isn't obliged to require that architecture yet, unless most games can't even run at 720p30 bare minimum on handheld.

Oh, and before you say, "they could've waited", Nintendo were financially struggling and desperately needed a replacement for the Wii U, they couldn't continue creating games for that console and the 3DS was surely on it's way out after Sun and Moon. They wouldn't be relevant for a long time if they didn't reveal the Switch sooner than now, and that could indirectly butcher the success of the Switch.

 

not true about financial issues.......Wii U was already making profits a year or two ago, and with the move to mobile they been making a lot of profit which is where most of the advertising money come from, they made 5 million from fire emblem in 2 days, which probably paid for the 5 million super bowl time slot......and this is not counting how much they made from Super mario run, mitomo and etc....... they had profits it was not as huge as Wii and DS days but it was enough for them to keep on going without losing any money

That's something I don't get with people who make comments such as the one you quoted. Nintendo wasn't necessarily financially struggling. I associate struggling with losing money or something along that line. Sure, they weren't profiting as they used to in years past and they're not out of the woods yet, but they only made 2-3 years of losses this generation and started building some profit recently. And the losses weren't even like PS3-type losses, unless I missed something.