Bofferbrauer said:
The supply vs demand contraint doesn't get solved by having less buyers, but by increasing the shipments. Which is what Sony did and what Nintendo is currently trying to do. Also, your graph made me both laugh and facpalm. PS4 got launched during the holiday season, of course they had large supplies in stock for that occasion (every console manufacturer does, even when it's still supply constrained throughout the rest of the year, see the Wii), hence why the sales go up quickly again after the initial shipments have been sold. Nintendo didn't lauch during the holiday season, hence they didn't have a large stock in their backhand to react quicky (plus, the Wii U failure made them wary about overproduction). Finally, why do you think the Switch sales will drop down so hard after a couple of months? Because Xbox ONE and PS4 dropped down after their 2 first months? They released during the holiday season ffs, of course sales drop down sharply in january when all the black friday deals and gifts have been made and done. |
a launch is a launch, how many you can build and ship has nothing to do with how many you can sell unless you are specifically holding back supply to prevent the retail channel being overloaded, so either youre saying nintendo are artificially creating stock shortages or youre saying that companies can magically make more consoles for a launch if that launch is before a major holiday, either option is wrong.
its obvious that demand outstripped the capacity at which they were able to manufacture them, so using the time of year as an excuse means nothing, ashas been said before, you cant sell what you havent got, when your production capacity is below that of your sales capacity, arguing that they would "obvioisly sell more if it released before the holidays" is nonsensical, what exactly would they be selling? hopes and dreams?








