I've been reading Game Over lately, and this sounds familiar... Back in the day, due largely to the microchip shortage of 1989, Nintendo only put out a small number of copies of games (both their own and third parties' games), and demand for everything was, as a result, through the roof.
Modern theory would suggest that they lost sales by doing this, but evidence suggests otherwise: the games remained perpetually sold out for far longer than they would have been had there been sufficient stock to meet demand, and more merchandise was sold overall as consumers purchased other titles as a hold-over until the game they wanted came back in stock. I'm not saying Nintendo's doing that again, but the effect is more or less the same...
Sky Render - Sanity is for the weak.








