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gatito said:

Just hear me out. Reading that Polygon article that praised the Switch made me realize something. Nintendo will support 3DS for a while and then there will be no turning back. What's the point of releasing a 'portable like' game when they're no longer bound by technologic shortcomings? Would you buy Hey Pikmin! or Pikmin 4? An traditional Pokémon game or a full fledged MMO experience? I know there's some franchises that have thrived in the handheld environment like Zelda or Metroid and there will always be an audience for that, but I feel like some games only existed because they were portable versions of 'full games'. You could take them on the go and that was the beauty of it but it wasn't the full experience.

Switch gives you the best of both worlds and kinda proves that people wanted the home console experience on the go, just done right (sorry Vita). There's no need to make a game thinking about short gaming sessions like Super Mario 3D Land, and viceversa, Pokémon games on home console was never great because the connectivity and interaction with other players was missing. All these games also needed to be different since there would always be another version.

Nintendo did that, they blurred the line. No need for 'handheld gamig' anymore. Just gaming, period.

I don't think that's necessarily the case.  On the one hand, developer's won't need to make console and handheld versions of the same game, which is a good thing (especially for Nintendo's development teams), because that time, money and resources can be allocated to other game projects.  On the other hand, you are still going to have developer's creating games with short spurt gaming sessions very much in mind.