| Vini256 said: I have no problem with ports, as long as they don't make tons of them. If it makes sense, why not? I wouldn't mind definitive editions of Hyrule Warriors or Smash for example, because I didn't play the former and I missed all of the DLC for the latter. Games like Yoshi's Wooly World or Super Mario Maker though don't make sense, because they've already been ported to the 3DS and it would be pretty redundant to port the same games twice instead of making sequels. |
The problem with the Smash example is that if they make a remaster, when would it be fitting to make a new title and not have player burnout? I felt this risk with Mario Kart 8 Delux. When will I feel like I need a new Mario Kart? Maybe at the end of the generation... the worst time to release a Mario Kart title. I would rather a new Smash and a new Mario Kart than remakes that risk me burning out on the series before the new title arrives. Especially when games like Mario Strikers exists and had no new title during the last generation. Getting games like that out and new versions of Mario Kart and Smash would be much better than remakes of Mario Kart and Smash. I know what Nintendo did with Mario Kart was smart from a business standpoint, but I hope future portbegging and ports slow down significantly.
Smash was also ported to 3DS which makes the second half of your argument a moot point.
01000110 01101111 01110010 00100000 01001001 01111001 01101111 01101100 01100001 01101000 00100001 00100000 01000110 01101111 01110010 00100000 01000101 01110100 01100101 01110010 01101110 01101001 01110100 01111001 00100001 00100000







