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SpokenTruth said:
TheBlackNaruto said:

Well to be fair you could ask that question almost of ANY console and get a pretty similar response. No one really buys a specific console just for 3rd party games....they look at the games exclusive to that system in conjunction with the 3rd party games imo. And since the days of the N64 when Nintendo put their foots in their mouths all Nintendo systems have been odd/almost non existent when it came to 3rd party support.

I think the success of the Wii had more to do with the motion controls being new and fresh. 3rd party games really didn't have anything to do with it. I think without that new fresh feel it brought the Wii would have been in the same current boat that the Wii U is in. Which bothers me because Nintendo has great games that are 1st party arguably the best in the business. And those are the games that sell Nintendo systems to Nintendo gamers but not to many others.....the issue here being though that in the home console market since the days of the N64 outside of the Wii they have really not been sucessful at all. The question then becomes why.....they have such amazing 1st party games so why are they not doing better? And I think that is why many here bring up the 3rd party games because it seems to be the thing that stands out the most.

I mean if in order for them to be successful requires them to come up with the next seemingly new idea or gimmick(as some feel the motion controls with the Wii were even though I personally enjoyed them) then something is wrong. Again I am at a wait and see stand point when it come sto teh Switch because I have high hopes for it. But want to see how it sells when the smoke clears. because it is currently int eh same boat as the Wii with having something seemingly fresh. So will that impact the sales as it did the Wii? And how will that pan out with 3rd party games and 3rd party game sells? There are still a lot of questions for me right now and I can see the reasonings from both sides regarding 3rd party games on the Switch.

3rd party support is not the problem.  It's marketing and market perception.   That's it.   These are what drive success for Nintendo consoles.   Nintendo failed marketing the Wii U big time.  Far too many thought it as just a Wii add on (even retailers were often confused).  Market perception was atrocious.  The Switch does not have these problems.

 

GC:
3rd party games - yes.
Marketing - not too good.
Market percetion - bad (purple lunchbox).
Sales - bad.

Wii:
3rd party games - sort of.
Marketing - incredible.
Market perception - Must have (at least initially).
Sales - incredible.

Wii U:
3rd party games - At launch was great.
Marketing - abject failure.
Market perception - very bad (Wii add on).
Sales - bad.

Switch:
3rd party games - Not much currently.
Marketing - fantastic.
Market perception - must have.
Sales - Excellent.

See a pattern here?  See what drives Nintendo sales what doesn't?

Actually the Switch marketing has not been all that. It has been decent but not Wii levels by any means. And you can't  say it is a must have yet because  the system has not been out long enough to come to that conclusion yet. And pattern I see is even more clear now. This makes it look like Nintendo home console  sales depend more on the "new thing" or again  "gimmick" as many felt motion controls were. But once that wears off then what?

I don't want the Switch to fall victim to that. I want it to appeal to a wider audience. I want it to sell  amazing just as the Wii did. And even though i want those things. I am still going to wait and see how Switch sales level out. And the impact of having or not having big 3rd party AAA games is going be.



The absence of evidence is NOT the evidence of absence...

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