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Plaupius said:
sc94597 said:
scottie said:
sc94597 said:
scottie said:
breadie2 said:
I think the screenshot is upscaled to higher resolution. Wii only outputs at 480p max.

Do you even know what 480p stands for?

 

Ignoring any Nintendo introduced block, the Wii can output at 1080p if it wished to

 

What the Wii cannot do is run at 1080p at any respectable framerate


Fixed? Right? I agree, but I would rather it not be hd at all. Maybe like sub hd, but not above 720p like this.


 Fixed (set back to what to originally was)

 

Are you claiming that Nintendo could not produce a Wii game in native 1080p that displays at 1 frame per second?

 

Which is why I added "What the Wii cannot do is run at 1080p at any respectable framerate"

 

The fact is, 1080p is a Sony buzzword.

Oh of course it could. I could run quake at 1080p. Doesn't mean it looks better. that is the point you are trying to make?

 


For a bit more technical discussion about the subject, see this from Beyond3D forums.

While it is technically possible for the Wii to render at higher resolutions, it requires some rather extreme measures as the frame buffer is only 2MB and the Hollywood doesn't support hardware tiling. I don't know, though, if the Wii could actually output 1080x1920 images progressively, my technical knowledge ends way before that.

YOu could use the Gddr3 ram as a framebuffer.