Zekkyou said:
I understand what you were trying to say, it was just a really bizarre way of going about it. Money might be the ultimate decider, but power is still often core to deciding how much money is enough (especially now that archetecutre shifts arn't relavent). To what degree varies by game, but a Switch port of TW3 would require the expectation of considerably more money than something like Lego City. Hell, TW3 had to go through a significant technical shift just to accommodate the PS4 and X1 :p On a side note, while looking at PC specs and coming to firm conclusions is obviously silly, they have become a useful reference point (which is why i mentioned it). With Sony, MS, and Nintendo now all sharing the same architecture as the PC, and with them all following a GPU-focused design, PC specs can give us a good idea of where the line is for a zero effort port. The larger the gap between a console and those settings, the more effort it'll entail. It's neither linear or precise (and there obvious exceptions), but it's a overall useful tool. While i'd never buy one on it, i do hope we see Switch ports of genuinely demanding PS4 and X1 titles. If nothing else it'd be interesting to see what kind of re-engineering stuff like TW3 would require. |
Aye, you'll see some references of what is possible when it comes to what Skyrim looks like... and performs like on the Switch port.
The again, that is a game which has run smoothly enough on both ps3 and 360 so the scale of last gen console to the GTX 1080 TI versions of this game might give us an idea to what is possible for a high profile AAA game falls on that scale running docked and undocked.
I know as well that devs need to do more and more work to make software run in any way on older or less powerful hardware, the data streaming method used in the X360 version of GTAV from disc and harddrive is a testament to what loops some devs will go through to make a game like that run on a machine from 2005
Then again I guess if 2 months into the machines life you've already commited to never buying a port on it then at least it's one less person who'll be showing fake upset in threads about games which do not have a Switch logo under their Title at E3 this year around Since it wouldn't matter one way or the other what comes to it to you.
Myself, honestly the way I get time to play games so sporadically and just not fully able to commit time to sit in front of a TV for hours now the Switch's lack of power and graphical fidelity in ports is far less an issue than my PS4 being in a position where I just can't get to sit in front of it, so yeah my choices are buy the game on ps4 and likely not get to play it, or buy it on switch and enjoy it on Low/Medium settings basically.
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