VideoGameAccountant said:
The difference was Hyrule Warriors is a good idea. Zelda characters beat up waves of enemies. Fun. A turn based RPG (that was co-op for some reason) with Mario characters fighting Rabbids, characters no one likes anymore. Doesn't sound fun. A big reason I didn't believe this (and still don't until someone can produce more than "my Uncle Works for Ubisoft") is that no one likes this idea. I figure some executive would have figured this out before greenlighting the game. |
Nah, the only bad idea there is the Rabbids part, since its a very random carachter that has nothing to do with Mario(not to mention that is not iconic).Its a great idea to have a turn based battle.I mean, just look at Super Mario RPG!Better yet, it baffles me even more as to why Nintendo didnt go to Square to make this RPG and make a different collaboration with Ubisoft in something they are more confortable with.
My (locked) thread about how difficulty should be a decision for the developers, not the gamers.
https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1







