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Quite a few genres in fact:

Beat-em-all (yeah I know it's beat-em up, but I think this fits the description better) like Streets of Rage, Double Dragon and so on

Arcade Racers, with and without weaponry

Turn-based Wargames like the Panzer General or battle Isle series. Waiting for new games in that genre basically for 20 years now (damn you RTS for killing them off!!!)

An ultrarealistic shooter like DEUS (has nothing at all to do with Deus Ex) or Robinson's Requiem. To elaborate: You had to constantly take care of yourself in hostile environnment, be it with clothing (you could die of cold and sickness), food (die of hunger, thirst and exaustion), first aid kit (you had to mend each wound separately, amputate an arm or a leg if it's beyond saving and risking spreading gangrenes, put on a cast if you broke something...) go into cardiac arrest if you overtax your body, could panic, need to rest and sleep, apply the correct antitoxins if poisoned... Basically new players die after several minutes because they are not used to so much realism, and there are over 30 ways to die in the games

Sports games without much realism or extra arcadey like Speedball 2: Brutal Deluxe (Ice cream!), Botsoccer, Nintendo World Cup, Mario Smash Football

Classic RPGs in First person view with a party but without tile movement, like the later Might&Magic titles or Wizardry 8

JRPGfan said:

Isometric 3d top-down, rpg's like Baldurs Gate?

Are making a comeback already right now. Wasteland 2, Torment: Tides of Numenera, Lords of Xulima and Pillars of Eternity... there's been quite a few games like that in the last 2 years.