Soundwave said:
Being cut out of those Pokemon Go profits probably still stings, but I think the Switch launch takes a lot of that sting off. I think they expected a lot from Mario Run and didn't get it either. So kind of a up, down, good, bad, wild n' wacky year for Nintendo. They should have Animal Crossing iOS/Android for the coming year too and if they're smart that will be a free-to-start game with microtransacitons up the ass. Yes, I know Nintendo doesn't like it, but mobile customers just won't pay money upfront for a game. |
Yea its unfortunate that Nintendo's philosohpy for mobile, which is commendable, won't exactly cut it. While there are a lot of downloads for Mario Run, there's not a lot of interest in buying the app, especially at $10. Though I'm glad Fire Emblem Heroes is finding some success. For an IP that was near the brink of death prior to Awakening, this rise to prominence is one of Nintendo's few sucesses this gen (alongside Splatoon, return of Kid Icarus, 3DS overcoming tough launch, Smash 4's all-time roster, and BOTW being one of the highest acclaimed games of all-time and finding success as the Wii U's swan song and the start of a new beginning with the launch of the Switch). For Heroes, I'm sure there's a good amount of money being put in to get the new characters like as Ike as of recent.
We'll see how Animal Crossing goes with it's mobile debut. It'll probably be popular at least in Japan considering how well New Leaf has sold 5 years after release. For those who don't know, the game has had tremendous legs, along the likes of Minecraft, Pokemon, Yokai Watch during its peak, MH, etc. Even the new revision with amiibo has sold relatively well.







