By using this site, you agree to our Privacy Policy and our Terms of Use. Close
MisterManGuy said:
Soundwave said:

Who cares about "style" points, I think Nintendo learned the hard way with the Wii U that it's better to have sales than be a special snowflake. 

Kids can be targetted sure, but you have to be very, very careful in how you do this because if you make your product too kid friendly it becomes labelled a toy and that turns off even kids let alone adults. Kids will buy video games, ok there's no special need to cater overwhelmingly to them. 

Women are a lost cause IMO. Women are the main driver of free smartphone and Facebook gaming, that's where your Wii Sports/Fit audience has gone and it's never coming back. Spoiled by free games on their phones, this audience won't even pay $10 for a easy to play Mario game. 

Seniors again ... why bend over so far backwards for an audience that has at best very minimal interest in playing games and hate to say it but an audience that's going to be dead soon. 

It's time to get serious and focus on people who are actually enthusiastic about paying $50-$60 per video game and we know which demographics that is.

This feels very regressive TBH. While it's reputation as a medium has gotten a lot better in recent years, Video Games still have a bit of a stigma attatched to them. There are still a lot of people who believe gaming is just for kids and geeky males in their 20s or 30s. By asking Nintendo to double down on this, you're only asking them to reinforce these negative connotations. The gaming industry should be much more diverse than that. Nintendo needs to get the Switch into the hands of as many demographics as possible, and that includes kids, women, and yes, seniors. The existance of 1-2 Switch shows that Nintendo still isn't going to just settle for a small. safe bet audience, and it sold pretty well in that regard too, defying lukwarm reviews. 

No sense in limiting the Switch's reach, or stifle the creativity of Nintendo's own developers.

Was Wii Music great use of Nintendo's creativity? Or even Wii Fit? 

C'mon. Nintendo is too good for that, it's like having a great film director work on TV commercials. It's beneath him/her. 

We do have women playing games, we have more women playing games today than at any point, way more than even the Wii/DS era. Smartphones completely fill the need for that audience and you can't beat free. 

They like playing games on that format. They like free games. So let them have their segment of the market, why does everyone need to buy a $300 system and pay $50-$60 for a game. That is rightfully so something for enthusiast gamers. We don't need to keep banging a square peg into a round hole. 

Those PS4 sales and Switch sales are not regressive either, it's just good business. If they want to do something for seniors make a Quality of Life device for them, senior citizens don't need a freaking $300 game system that pushes a 100 million polygons. It's regressive IMO actually that every audience needs to fit the same hardware mold ... a lot of these people don't need a $300 game system, and as such don't need to be part of that market, we have multitudes of options that fit their lifestyles better. 

If Nintendo wants to be in the business of selling $50-$60 games and $300 game systems though ... the demographic for that market is clear.