ChronotriggerJM said:
Yeah it would only appeal to a fraction of the people playing, but I could easily immagine the more "hardcore FPS demographic" jumping all over something like that :P Plus if it's already an option for PC, why not just toss the feature in ^^ it would play and control just as well as the PC version minus the graphical tweaking. I can't immagine it being much effort to add the code.
Your score seems awfully high :P I call shenanigans ;/ |
It changes things more than you think. Game balancing for KB/M is different then controller. Weapon targeting usually has to be tweaked. Many weapons on console shooters are designed with the controller in mind. When people use them on a KB/M, they feel clunky and not accurate enough. Also, if a weapon was purpusefully made to be difficult to be accurate with, it's possible that with a mouse it can become more useful and again make the game an inconsistent experience from mouse to controller. Although it may be a good thing for many games that don't need and shouldn't have it, it also prevents the developer from using motion controls for anything. They would have to adapt it to the KB/M setup.
I give that post a 9.3.
Thank god for the disable signatures option.







