Hiku said:
Asriel said: There's an article on Nintendo Life about how Nintendo of America are dealing with indie developers and Switch. It seems to be Nintendo are curating content rather than having a low bar to entry, but Nintendo of America lack the resources to deal with the amount of requests and communication they have from various indie developers. Right now Nintendo seem to have a particular plan for what releases on eShop for Switch, and they're not (NoA in particular) doing a good job of communicating that to developers. |
But this is a game that has been published already on not only WiiU, but also PS4, XBO, Vita, PC, Mac, etc. And they've been asking Nintendo for a year. It's hard to imagine a game that already proved itself on those platforms to not be filtered out in the process over the course of a year.
The theory that Nintendo may be prioritizing new games, or older games with new system exclusive content, might be accurate. But in the case of the latter, you'd imagine they would ask the indie developer to add some new Switch exclusive content to the game.
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In that case it might also be a release schedule thing. They might be thinking "we got games for March, April and May but got fuck all for June and July so if we release Axiom Verge (and others) during this time instead of launch, it will help fill the gap."